Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/BspConversionTool.h |
Include |
#include "BspConversionTool.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Private/BspConversionTool.cpp |
Actor movements include any transform changes, and change both the preview and the cached brushes. It shouldn't affect BrushesToConvert or bCanAccept.