UBspConversionToolProperties

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Inheritance Hierarchy

References

Module

MeshModelingToolsEditorOnly

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/BspConversionTool.h

Include

#include "BspConversionTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UBspConversionToolProperties : public UInteractiveToolPropertySet

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta nontransactional

bool

 

bCacheBrushes

Caches individual brush conversions in "convert then combine" mode during a single invocation of the tool.

Public variable UProperty Category, EditAnywhere nontransactional

bool

 

bExplicitSubtractiveBrushSelection

Whether subtractive brushes have to be explicitly selected to be part of the conversion.

Public variable UProperty Category, EditAnywhere nontransactional

bool

 

bIncludeVolumes

Whether to consider BSP volumes to be valid conversion targets.

Public variable UProperty Category, EditAnywhere nontransactional

bool

 

bRemoveConvertedSubtractiveBrushes

Whether subtractive brushes used in a conversion should be removed.

Public variable UProperty Category, EditAnywhere, Meta nontransactional

bool

 

bRemoveConvertedVolumes

Whether to remove any selected BSP volumes after using them to create a static mesh.

Public variable UProperty Category, EditAnywhere nontransactional

bool

 

bShowPreview

Determines whether a dynamic preview is shown.

Public variable UProperty Category, EditAnywhere

EBspConversionM...

 

ConversionMode

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