| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/MeshToVolumeTool.h |
Include |
#include "MeshToVolumeTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UMeshToVolumeTool : public USingleSelectionTool
Name | Description | ||
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AssetAPI |
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bVolumeValid |
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Faces |
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HandleSourcesProperties |
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InputMesh |
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UPreviewMesh &#... |
PreviewMesh |
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Settings |
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VolumeEdgesSet |
Name | Description | |
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UMeshToVolumeTool() |
Name | Description | ||
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BakeToVolume ( |
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RecalculateVolume() |
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RecalculateVolume_Polygons() |
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RecalculateVolume_Triangles() |
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SetAssetAPI ( |
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UpdateLineSet() |
Name | Description | ||
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HasAccept() |
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HasCancel() |
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OnTick ( |
Action support/system |
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Render ( |
Allow the Tool to do any custom drawing (ie via PDI/RHI) |
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Setup() |
Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called |
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Shutdown ( |
Called by ToolManager to shut down the Tool |