UParameterizeMeshTool

Simple Mesh Simplifying Tool

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MeshModelingToolsEditorOnly

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/ParameterizeMeshTool.h

Include

#include "ParameterizeMeshTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UParameterizeMeshTool :
    public USingleSelectionTool,
    public IDynamicMeshOperatorFactory

Remarks

Simple Mesh Simplifying Tool

Variables

Constructors

Name Description

Public function

UParameterizeMeshTool()

Functions

Name Description

Public function Virtual

void

 

SetAssetAPI

(
    IToolsContextAssetAPI* AssetAP...
)

Public function Virtual

void

 

SetUseAutoGlobalParameterizationMode

(
    bool bEnable
)

Public function Virtual

void

 

SetWorld

(
    UWorld* World
)

Overridden from UInteractiveTool

Name Description

Public function Virtual Const

bool

 

CanAccept()

Public function Virtual Const

bool

 

HasAccept()

Public function Virtual Const

bool

 

HasCancel()

Public function Virtual

void

 

OnPropertyModified

(
    UObject* PropertySet,
    FProperty* Property
)

Automatically called by UInteractiveToolPropertySet.OnModified delegate to notify Tool of child property set changes

Public function Virtual

void

 

OnTick

(
    float DeltaTime
)

Action support/system

Public function Virtual

void

 

Setup()

Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called

Public function Virtual

void

 

Shutdown

(
    EToolShutdownType ShutdownType
)

Called by ToolManager to shut down the Tool

Overridden from IDynamicMeshOperatorFactory

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