UVoxelCSGMeshesTool

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MacOS
Linux

Inheritance Hierarchy

References

Module

MeshModelingToolsEditorOnly

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/VoxelCSGMeshesTool.h

Include

#include "VoxelCSGMeshesTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UVoxelCSGMeshesTool :
    public UMultiSelectionTool,
    public IDynamicMeshOperatorFactory

Variables

Constructors

Name Description

Public function

UVoxelCSGMeshesTool()

Functions

Name Description

Protected function

void

 

CacheInputMeshes()

Stash copies of the transforms and pointers to the meshes for consumption by the CSG Op

Protected function

void

 

CreateLowQualityPreview()

Quickly generate a low-quality result for display while the actual result is being computed.

Protected function

void

 

GenerateAsset

(
    const FDynamicMeshOpResult& Result
)

Public function Virtual

void

 

SetAssetAPI

(
    IToolsContextAssetAPI* AssetAP...
)

Public function Virtual

void

 

SetWorld

(
    UWorld* World
)

Overridden from UInteractiveTool

Name Description

Public function Virtual Const

bool

 

CanAccept()

Public function Virtual Const

bool

 

HasAccept()

Public function Virtual Const

bool

 

HasCancel()

Public function Virtual

void

 

OnPropertyModified

(
    UObject* PropertySet,
    FProperty* Property
)

Automatically called by UInteractiveToolPropertySet.OnModified delegate to notify Tool of child property set changes

Public function Virtual

void

 

OnTick

(
    float DeltaTime
)

Action support/system

Public function Virtual

void

 

Render

(
    IToolsContextRenderAPI* Render...
)

Allow the Tool to do any custom drawing (ie via PDI/RHI)

Public function Virtual

void

 

Setup()

Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called

Public function Virtual

void

 

Shutdown

(
    EToolShutdownType ShutdownType
)

Called by ToolManager to shut down the Tool

Overridden from IDynamicMeshOperatorFactory

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