FMeshPaintEditorModeCommands::GetCommands

Windows
MacOS
Linux

References

Module

MeshPaintEditorMode

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintEditorMode/Public/MeshPaintModeCommands.h

Include

#include "MeshPaintModeCommands.h"

Syntax

static TMap< FName, TArray< TSharedPtr< FUICommandInfo > > > GetCommands()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss