UMeshPaintModeHelpers::SetRealtimeViewport

Sets whether or not the level viewport should be real time rendered move or viewport as parameter?

Windows
MacOS
Linux

References

Module

MeshPaintEditorMode

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintEditorMode/Public/MeshPaintModeHelpers.h

Include

#include "MeshPaintModeHelpers.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintEditorMode/Private/MeshPaintModeHelpers.cpp

Syntax

static void SetRealtimeViewport
(
    bool bRealtime
)

Remarks

Sets whether or not the level viewport should be real time rendered move or viewport as parameter?

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