FMeshPaintSkeletalMeshComponentAdapter::Construct

Start [IMeshPaintGeometryAdapter](API\Editor\MeshPaint\IMeshPaintGeometryAdapter) Overrides

Windows
MacOS
Linux

Override Hierarchy

IMeshPaintComponentAdapter::Construct()

FMeshPaintSkeletalMeshComponentAdapter::Construct()

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintSkeletalMeshAdapter.h

Include

#include "MeshPaintSkeletalMeshAdapter.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintSkeletalMeshAdapter.cpp

Syntax

virtual bool Construct
(
    UMeshComponent * InComponent,
    int32 InMeshLODIndex
)

Remarks

Start IMeshPaintGeometryAdapter Overrides

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