| IMeshPaintComponentAdapter::PostEdit()
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Module |
|
Header |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintSkeletalMeshAdapter.h |
Include |
#include "MeshPaintSkeletalMeshAdapter.h" |
Source |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintSkeletalMeshAdapter.cpp |
virtual void PostEdit()
Post Edit to clear up or update necessary data