FMeshPaintStaticMeshComponentAdapter::GetTextureCoordinate

Returns the Texture Coordinate at Vertex Index from the Mesh

Windows
MacOS
Linux

Override Hierarchy

IMeshPaintComponentAdapter::GetTextureCoordinate()

FMeshPaintStaticMeshComponentAdapter::GetTextureCoordinate()

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintStaticMeshAdapter.h

Include

#include "MeshPaintStaticMeshAdapter.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintStaticMeshAdapter.cpp

Syntax

virtual void GetTextureCoordinate
(
    int32 VertexIndex,
    int32 ChannelIndex,
    FVector2D & OutTextureCoordinate
) const

Remarks

Returns the Texture Coordinate at Vertex Index from the Mesh

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