UMeshPaintingToolset::IsInVRMode

Checks whether or not the given Viewport Client is a VR editor viewport client

Windows
MacOS
Linux

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintHelpers.h

Include

#include "MeshPaintHelpers.h"

Syntax

static bool IsInVRMode
(
    const FEditorViewportClient * ViewportClient
)

Remarks

Checks whether or not the given Viewport Client is a VR editor viewport client

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