UMeshVertexPaintingToolProperties

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Inheritance Hierarchy

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshVertexPaintingTool.h

Include

#include "MeshVertexPaintingTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UMeshVertexPaintingToolProperties : public UBrushBaseProperties

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bEnableFlow

Enables "Flow" painting where paint is continually applied from the brush every tick

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bOnlyFrontFacingTriangles

Whether back-facing triangles should be ignored

Public variable UProperty Category, EditAnywhere

FLinearColor

 

EraseColor

Color used for Erasing Vertex Color Painting

Public variable UProperty Category, EditAnywhere

FLinearColor

 

PaintColor

Color used for Applying Vertex Color Painting

Public variable UProperty Category, EditAnywhere

float

 

VertexPreviewSize

Size of vertex points drawn when mesh painting is active.

Constructors

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