[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=WeightPainting, Meta=(EnumCondition=1))
EMeshPaintTextureIndex PaintTextureWeightIndex
Texture Blend Weight index which should be applied during Painting
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=WeightPainting, Meta=(EnumCondition=1))
EMeshPaintTextureIndex PaintTextureWeightIndex
Texture Blend Weight index which should be applied during Painting