UMeshDefeaturingParameterObject

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UMeshDefeaturingParameterObject

References

Module

MeshProcessingLibrary

Header

/Engine/Plugins/Enterprise/StaticMeshEditorExtension/Source/MeshProcessingLibrary/Public/MeshProcessingLibrary.h

Include

#include "MeshProcessingLibrary.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Config=EditorPerProjectUserSettings, Transient)
class UMeshDefeaturingParameterObject : public UObject

Variables

Name Description

Public variable

float

 

AngleTolerance

Used to simplify mesh after de-featuring.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

bool

 

bFillBlindHoles

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

bool

 

bFillThroughHoles

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

bool

 

bRemoveProtrusions

Enable erasing of bumps.

Public variable

float

 

ChordTolerance

Used to simplify mesh after de-featuring.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

float

 

FilledHoleMaxDepth

Maximum depth of removable blind holes

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

float

 

FilledHoleMaxDiameter

Maximum diameter of removable blind holes

Public variable

float

 

MaxVolumeRatio

Maximum percentage of volume the non-emerging holes / bumps in comparison with the volume of the whole mesh.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

float

 

ProtrusionMaxDiameter

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

float

 

ProtrusionMaxHeight

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

float

 

ThroughHoleMaxDiameter

Maximum diameter of removable emerging holes

Constructors

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