| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Enterprise/StaticMeshEditorExtension/Source/MeshProcessingLibrary/Public/MeshProcessingLibrary.h |
Include |
#include "MeshProcessingLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Config=EditorPerProjectUserSettings, Transient)
class UMeshDefeaturingParameterObject : public UObject
Name | Description | ||
---|---|---|---|
|
float |
AngleTolerance |
Used to simplify mesh after de-featuring. |
|
bFillBlindHoles |
||
|
bFillThroughHoles |
||
|
bRemoveProtrusions |
Enable erasing of bumps. |
|
|
float |
ChordTolerance |
Used to simplify mesh after de-featuring. |
|
float |
FilledHoleMaxDepth |
Maximum depth of removable blind holes |
|
float |
FilledHoleMaxDiameter |
Maximum diameter of removable blind holes |
|
float |
MaxVolumeRatio |
Maximum percentage of volume the non-emerging holes / bumps in comparison with the volume of the whole mesh. |
|
float |
ProtrusionMaxDiameter |
|
|
float |
ProtrusionMaxHeight |
|
|
float |
ThroughHoleMaxDiameter |
Maximum diameter of removable emerging holes |
Name | Description | |
---|---|---|
|
UMeshDefeaturingParameterObject() |