| IAudioSpatialization | ||
| FRunnable
|
Module |
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Header |
/Engine/Plugins/Runtime/MicrosoftSpatialAudio/Source/MicrosoftSpatialSound/Public/MicrosoftSpatialSoundPlugin.h |
Include |
#include "MicrosoftSpatialSoundPlugin.h" |
class FMicrosoftSpatialSound :
public IAudioSpatialization,
protected FRunnable
Implementation of IAudioSpatialization for Microsoft Spatial Sound API.
Name | Description | |
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FMicrosoftSpatialSound() |
Name | Description | |
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~FMicrosoftSpatialSound() |
Name | Description | ||
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Initialize ( |
Begin IAudioSpatialization interface |
|
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IsSpatializationEffectInitialized() |
Returns whether or not the spatialization effect has been initialized |
|
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OnInitSource ( |
Called when a source is assigned to a voice. |
|
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OnReleaseSource ( |
Called when a source is done playing and is released. |
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ProcessAudio ( |
Processes audio with the given input and output data structs. |
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Shutdown() |
Shuts down the audio plugin. |
Name | Description | ||
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Run() |
End of IAudioSpatialization interface Begin FRunnable |