ETextureType

Supported texture types

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/AssetUtils/Texture2DBuilder.h

Include

#include "AssetUtils/Texture2DBuilder.h"

Syntax

enum ETextureType
{
    Color,
    NormalMap,
    AmbientOcclusion,
}

Values

Name

Description

Color

NormalMap

AmbientOcclusion

Remarks

Supported texture types

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