Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/AssetUtils/Texture2DBuilder.h |
Include |
#include "AssetUtils/Texture2DBuilder.h" |
enum ETextureType
{
Color,
NormalMap,
AmbientOcclusion,
}
Name |
Description |
---|---|
Color |
|
NormalMap |
|
AmbientOcclusion |
Supported texture types