UE::MeshDescription::InitializeAutoGeneratedAttributes

Utility functions to preprocess a MeshDescription so that it is suitable for use in Modeling Tools, ie with fully-populated autogen normals/tangents/etc.

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References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/AssetUtils/MeshDescriptionUtil.h

Include

#include "AssetUtils/MeshDescriptionUtil.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/AssetUtils/MeshDescriptionUtil.cpp

Syntax

namespace UE
{
    namespace MeshDescription
    {
        void UE::MeshDescription::InitializeAutoGeneratedAttributes
        (
            FMeshDescription & Mesh,
            const FMeshBuildSettings * BuildSettings
        )
    }
}

Remarks

Utility functions to preprocess a MeshDescription so that it is suitable for use in Modeling Tools, ie with fully-populated autogen normals/tangents/etc. Populate any auto-generated attributes of a FMeshDescription that are currently invalid (eg Normals/Tangents, which may be zero until calculated)

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