Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/AssetUtils/MeshDescriptionUtil.h |
Include |
#include "AssetUtils/MeshDescriptionUtil.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/AssetUtils/MeshDescriptionUtil.cpp |
namespace UE
{
namespace MeshDescription
{
void UE::MeshDescription::ConfigureBuildSettings
(
UStaticMesh * StaticMesh,
int32 SourceLOD,
FStaticMeshBuildSettingChange NewSettings
)
}
}
Utility function to apply build settings changes to a UStaticMesh