UE::MeshDescription::ConfigureBuildSettings

Utility function to apply build settings changes to a [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh)

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/AssetUtils/MeshDescriptionUtil.h

Include

#include "AssetUtils/MeshDescriptionUtil.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/AssetUtils/MeshDescriptionUtil.cpp

Syntax

namespace UE
{
    namespace MeshDescription
    {
        void UE::MeshDescription::ConfigureBuildSettings
        (
            UStaticMesh * StaticMesh,
            int32 SourceLOD,
            FStaticMeshBuildSettingChange NewSettings
        )
    }
}

Remarks

Utility function to apply build settings changes to a UStaticMesh

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