UBaseCreateFromSelectedToolBuilder

ToolBuilder for [UBaseCreateFromSelectedTool](API\Plugins\ModelingComponents\BaseTools\UBaseCreateFromSelectedTool)

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Inheritance Hierarchy

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseCreateFromSelectedTool.h

Include

#include "BaseTools/BaseCreateFromSelectedTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UBaseCreateFromSelectedToolBuilder : public UInteractiveToolBuilder

Remarks

ToolBuilder for UBaseCreateFromSelectedTool

Variables

Name Description

Public variable

IToolsContextAs...

 

AssetAPI

Functions

Name Description

Public function Virtual Const

UBaseCreateF...

 

MakeNewToolInstance

(
    UObject* Outer
)

Subclass must override!

Public function Virtual Const

TOptional< i...

 

MaxComponentsSupported()

Public function Virtual Const

int32

 

MinComponentsSupported()

Overridden from UInteractiveToolBuilder

Name Description

Public function Virtual Const

UInteractive...

 

BuildTool

(
    const FToolBuilderState& SceneStat...
)

Create a new instance of this builder's Tool

Public function Virtual Const

bool

 

CanBuildTool

(
    const FToolBuilderState& SceneStat...
)

Check if, given the current scene state, a new instance of this builder's Tool can be created

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