Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseCreateFromSelectedTool.h |
Include |
#include "BaseTools/BaseCreateFromSelectedTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UBaseCreateFromSelectedToolBuilder : public UInteractiveToolBuilder
ToolBuilder for UBaseCreateFromSelectedTool
Name | Description | ||
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AssetAPI |
Name | Description | ||
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UBaseCreateF... |
MakeNewToolInstance ( |
Subclass must override! |
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MaxComponentsSupported() |
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MinComponentsSupported() |
Name | Description | ||
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UInteractive... |
BuildTool ( |
Create a new instance of this builder's Tool |
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CanBuildTool ( |
Check if, given the current scene state, a new instance of this builder's Tool can be created |