UTransformInputsToolProperties

Properties of UI to adjust input meshes

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Inheritance Hierarchy

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseCreateFromSelectedTool.h

Include

#include "BaseTools/BaseCreateFromSelectedTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UTransformInputsToolProperties : public UInteractiveToolPropertySet

Remarks

Properties of UI to adjust input meshes

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bShowTransformUI

Show UI to allow changing translation, rotation and scale of input meshes

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bSnapToWorldGrid

Snap the cut plane to the world grid

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