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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Changes/MeshVertexChange.h |
Include |
#include "Changes/MeshVertexChange.h" |
class FMeshVertexChangeBuilder
FMeshVertexChangeBuilder can be used to construct a FMeshVertexChange.
Name | Description | ||
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bSaveColors |
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bSaveOverlayNormals |
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bSavePositions |
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TUniquePtr< FMe... |
Change |
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OnNewVertexSaved |
If set, this function is called whenever a newly-seen VertexID is saved, parameters are (VertexID, Index) into saved-vertices array |
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SavedNormalElements |
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SavedVertices |
Name | Description | |
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FMeshVertexChangeBuilder() |
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FMeshVertexChangeBuilder ( |
Name | Description | ||
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SaveOverlayNormals ( |
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SaveOverlayNormals ( |
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SaveVertexFinal ( |
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SaveVertexInitial ( |
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SaveVertices ( |
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UpdateOverlayNormal |
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UpdateOverlayNormalFinal |
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UpdateVertex |
Currently only used in vertex sculpt tool. cannot be used if bSaveColors = true |
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UpdateVertexFinal |