UPointSetComponent::SetPointPosition

Sets the position of a point (assumes its existence).

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Drawing/PointSetComponent.h

Include

#include "Drawing/PointSetComponent.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/Drawing/PointSetComponent.cpp

Syntax

void SetPointPosition
(
    const int32 ID,
    const FVector & NewPosition
)

Remarks

Sets the position of a point (assumes its existence).

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss