Name |
Description |
|
---|---|---|
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APreviewGeometryActor |
An actor suitable for attaching components used to draw preview elements, such as LineSetComponent and TriangleSetComponent. |
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FMeshRenderDecomposition |
FMeshRenderDecomposition represents a decomposition of a mesh into "chunks" of triangles, with associated materials. |
|
FRenderableLine |
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FRenderablePoint |
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FRenderableTriangle |
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FRenderableTriangleVertex |
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|
ULineSetComponent |
|
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UPointSetComponent |
UPointSetComponent is a Component that draws a set of points, as small squares. |
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UPolyEditPreviewMesh |
UPolyEditPreviewMesh is a variant of UPreviewMesh intended for use as a 'live preview' of a mesh creation/editing operation. |
|
UPreviewGeometry |
UPreviewGeometry creates and manages an APreviewGeometryActor and a set of preview geometry Components. |
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UTriangleSetComponent |
A component for rendering an arbitrary assortment of triangles. |
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UUVLayoutPreview |
UUVLayoutPreview is a utility object that creates and manages a 3D plane on which a UV layout for a 3D mesh is rendered. |
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UUVLayoutPreviewProperties |
Visualization settings for UV layout preview |
Name |
Description |
|
---|---|---|
|
EUVLayoutPreviewSide |
Where should in-viewport UVLayoutPreview be shown, relative to target object |
Name | Description | ||
---|---|---|---|
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MeshDebugDraw::DrawNormals ( |
Draw normals of mesh overlay as lines |
|
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MeshDebugDraw::DrawSimpleFixedScreenAreaGrid ( |
Draw a basic 2D grid with a given number of lines that covers roughly a constant area of the screen |
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MeshDebugDraw::DrawSimpleGrid ( |
Draw a basic 2D grid with a number of lines at given spacing |
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MeshDebugDraw::DrawTriCentroids ( |
Draw mesh triangle centroids as points |
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MeshDebugDraw::DrawVertices ( |
Draw vertices of mesh as points |
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MeshDebugDraw::DrawVertices ( |