FCurveControlPointsMechanicInsertionChange

Windows
MacOS
Linux

Inheritance Hierarchy

FChange

FCommandChange

FToolCommandChange

FCurveControlPointsMechanicInsertionChange

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CurveControlPointsMechanic.h

Include

#include "Mechanics/CurveControlPointsMechanic.h"

Syntax

class FCurveControlPointsMechanicInsertionChange : public FToolCommandChange

Variables

Name Description

Protected variable

bool

 

Added

Protected variable

int32

 

ChangeStamp

Protected variable

FVector3d

 

Coordinates

Protected variable

int32

 

PointID

Protected variable

int32

 

SequencePosition

Constructors

Name Description

Public function

FCurveControlPointsMechanicInsertionChange

(
    int32 SequencePositionIn,
    int32 PointID,
    const FVector3d& CoordinatesIn,
    bool AddedIn,
    int32 ChangeStampIn
)

Overridden from FChange

Name Description

Public function Virtual

void

 

Apply

(
    UObject* Object
)

Makes the change to the object

Public function Virtual Const

bool

 

HasExpired

(
    UObject* Object
)

Public function Virtual

void

 

Revert

(
    UObject* Object
)

Reverts change to the object

Public function Virtual Const

FString

 

ToString()

Describes this change (for debugging)

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