Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Physics/CollisionGeometryConversion.h |
Include |
#include "Physics/CollisionGeometryConversion.h" |
namespace UE
{
namespace Geometry
{
void UE::Geometry::GetFKElement
(
const FSphere3d & Sphere,
FKSphereElem & ElemInOut
)
}
}
Convert FSphere3d to FKSphereElem