Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/PropertySets/WeightMapSetProperties.h |
Include |
#include "PropertySets/WeightMapSetProperties.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UWeightMapSetProperties : public UInteractiveToolPropertySet
Basic Tool Property Set that allows for selecting from a list of FNames (that we assume are Weight Maps)
Name | Description | ||
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GetWeightMapsFunc() |
This function is called provide set of available weight maps |
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HasSelectedWeightMap() |
Return true if any option other than "None" is selected |
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InitializeFromMesh ( |
Set list of weightmap FNames based on per-vertex float attributes in MeshDescription. Adds "None" as first option. |
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InitializeWeightMaps |
Set list of weightmap FNames explicitly. Adds "None" as first option. |