FBasePositionSnapSolver3::AddCircleTarget

Add a snap target Circle

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References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/BasePositionSnapSolver3.h

Include

#include "Snapping/BasePositionSnapSolver3.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/Snapping/BasePositionSnapSolver3.cpp

Syntax

virtual void AddCircleTarget
(
    const FCircle3d & Circle,
    int TargetID,
    int Priority
)

Remarks

Add a snap target Circle

Parameters

Parameter

Description

TargetID

identifier for this target. Can be shared with other targets

Priority

importance of this snap target. Lower priority is more important.

OverrideMetric

if provided, then we only snap to this target if Metric < OverrideMetric, as well as the global tolerance

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