ToolSceneQueriesUtil::FindWorldGridSnapPoint

Run a query against the scene to find the nearest WorldGrid snap point

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MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/ToolSceneQueriesUtil.h

Include

#include "ToolSceneQueriesUtil.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/ToolSceneQueriesUtil.cpp

Syntax

namespace ToolSceneQueriesUtil
{
    bool ToolSceneQueriesUtil::FindWorldGridSnapPoint
    (
        const UInteractiveTool * Tool,
        const FVector3d & QueryPoint,
        FVector3d & GridSnapPointOut
    )
}

Remarks

Run a query against the scene to find the nearest WorldGrid snap point

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