ToolSetupUtil::GetCustomImageBasedSculptMaterial

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/ToolSetupUtil.h

Include

#include "ToolSetupUtil.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/ToolSetupUtil.cpp

Syntax

namespace ToolSetupUtil
{
    UMaterialInstanceDynamic * ToolSetupUtil::GetCustomImageBasedSculptMaterial
    (
        UInteractiveToolManager * ToolManager,
        UTexture * SetImage
    )
}

Returns

Image-based sculpt material that supports changing the image

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss