UBaseDynamicMeshComponent::EnableWireframeRenderPass

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Override Hierarchy

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/BaseDynamicMeshComponent.h

Include

#include "BaseDynamicMeshComponent.h"

Syntax

virtual bool EnableWireframeRenderPass() const

Returns

true if wireframe rendering pass is enabled (default false)

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