UMeshOpPreviewWithBackgroundCompute::IsUsingWorkingMaterial

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/MeshOpPreviewHelpers.h

Include

#include "MeshOpPreviewHelpers.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/MeshOpPreviewHelpers.cpp

Syntax

bool IsUsingWorkingMaterial()

Returns

true if currently using the 'in progress' working material

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss