Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/PreviewMesh.h |
Include |
#include "PreviewMesh.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/PreviewMesh.cpp |
void SetSecondaryRenderMaterial
(
UMaterialInterface * Material
)
Set an secondary material for the preview mesh. This material will be applied to secondary triangle buffer if enabled.