USimpleDynamicMeshComponent::EnableWireframeRenderPass

Windows
MacOS
Linux

Override Hierarchy

UBaseDynamicMeshComponent::EnableWireframeRenderPass()

USimpleDynamicMeshComponent::EnableWireframeRenderPass()

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/SimpleDynamicMeshComponent.h

Include

#include "SimpleDynamicMeshComponent.h"

Syntax

virtual bool EnableWireframeRenderPass() const

Returns

true if wireframe rendering pass is enabled

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