USimpleDynamicMeshComponent::FastNotifyPositionsUpdated

Call this instead of [NotifyMeshUpdated()](API\Plugins\ModelingComponents\USimpleDynamicMeshComponent\NotifyMeshUpdated) if you have only updated the vertex positions (and possibly some attributes).

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/SimpleDynamicMeshComponent.h

Include

#include "SimpleDynamicMeshComponent.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/SimpleDynamicMeshComponent.cpp

Syntax

void FastNotifyPositionsUpdated
(
    bool bNormals,
    bool bColors,
    bool bUVs
)

Remarks

Call this instead of NotifyMeshUpdated() if you have only updated the vertex positions (and possibly some attributes). This function will update the existing RenderProxy buffers if possible

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