USimpleDynamicMeshComponent::NotifyMeshUpdated

Change tracking/etc Call this if you update the mesh via [GetMesh()](API\Plugins\ModelingComponents\USimpleDynamicMeshComponent\GetMesh\1).

Windows
MacOS
Linux

Override Hierarchy

UBaseDynamicMeshComponent::NotifyMeshUpdated()

USimpleDynamicMeshComponent::NotifyMeshUpdated()

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/SimpleDynamicMeshComponent.h

Include

#include "SimpleDynamicMeshComponent.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/SimpleDynamicMeshComponent.cpp

Syntax

virtual void NotifyMeshUpdated()

Remarks

Change tracking/etc Call this if you update the mesh via GetMesh(). This will destroy the existing RenderProxy and create a new one.

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