USimpleDynamicMeshComponent::SetEnableWireframeRenderPass

Configure whether wireframe rendering is enabled or not

Windows
MacOS
Linux

Override Hierarchy

UBaseDynamicMeshComponent::SetEnableWireframeRenderPass()

USimpleDynamicMeshComponent::SetEnableWireframeRenderPass()

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/SimpleDynamicMeshComponent.h

Include

#include "SimpleDynamicMeshComponent.h"

Syntax

virtual void SetEnableWireframeRenderPass
(
    bool bEnable
)

Remarks

Configure whether wireframe rendering is enabled or not

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