Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/SimpleDynamicMeshComponent.h |
Include |
#include "SimpleDynamicMeshComponent.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/SimpleDynamicMeshComponent.cpp |
void UpdateTangents
(
const FMeshTangentsd * ExternalTangents,
bool bFastUpdateIfPossible
)
Copy externally-calculated tangents into the internal tangets buffer.
Parameter |
Description |
---|---|
bFastUpdateIfPossible |
if true, will try to do a fast normals/tangets update of the SceneProxy, instead of full invalidatiohn |