| FDynamicMeshOperator
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingOperators/Public/BaseOps/SimpleMeshProcessingBaseOp.h |
Include |
#include "BaseOps/SimpleMeshProcessingBaseOp.h" |
class FSimpleMeshProcessingBaseOp : public FDynamicMeshOperator
Dynamic Mesh Operator that has a separate PositionBuffer that contains copy of input vertex positions. These can be modified by operator and then UpdateResultMeshPositions() can be copied to update ResultMesh.
UpdateResultMeshNormals() recalculates normals
Name | Description | ||
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PositionBuffer |
Name | Description | |
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FSimpleMeshProcessingBaseOp ( |
Name | Description | |
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~FSimpleMeshProcessingBaseOp() |
Name | Description | ||
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SetTransform ( |
Set ability on protected transform. |
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UpdateResultMeshNormals() |
Recompute noramls of ResultMesh |
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UpdateResultMeshPositions() |
Copy the PositionBuffer locations back to the ResultMesh |