TBackgroundModelingComputeSource::Tick

Tick the active computation.

Windows
MacOS
Linux

References

Module

ModelingOperators

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingOperators/Public/BackgroundModelingComputeSource.h

Include

#include "BackgroundModelingComputeSource.h"

Syntax

void Tick
(
    float DeltaTime
)

Remarks

Tick the active computation. Client must call this frequently with valid DeltaTime parameter, as cancellation/restart cycles are based on time delay specified by CancelActiveOpDelaySeconds

TBackgroundModelingComputeSource template implementation

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss