FModelingToolsEditorMode::DrawHUD

Overlays the editor hud (brushes, drag tools, static mesh vertices, etc*.

Windows
MacOS
Linux

Override Hierarchy

FEdMode::DrawHUD()

FModelingToolsEditorMode::DrawHUD()

References

Module

ModelingToolsEditorMode

Header

/Engine/Plugins/Experimental/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/ModelingToolsEditorMode.h

Include

#include "ModelingToolsEditorMode.h"

Source

/Engine/Plugins/Experimental/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Private/ModelingToolsEditorMode.cpp

Syntax

virtual void DrawHUD
(
    FEditorViewportClient * ViewportClient,
    FViewport * Viewport,
    const FSceneView * View,
    FCanvas * Canvas
)

Remarks

Overlays the editor hud (brushes, drag tools, static mesh vertices, etc*.

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