UPawnComponent

PawnComponent is an actor component made for [APawn](API\Runtime\Engine\GameFramework\APawn) and receives pawn events.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

ModularGameplay

Header

/Engine/Plugins/Experimental/ModularGameplay/Source/ModularGameplay/Public/Components/PawnComponent.h

Include

#include "Components/PawnComponent.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UPawnComponent : public UGameFrameworkComponent

Remarks

PawnComponent is an actor component made for APawn and receives pawn events.

Constructors

Name Description

Public function

UPawnComponent

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

T *

 

GetController()

Public function Const

T *

 

GetPawn()

Public function Const

T *

 

GetPawnChecked()

Public function Const

T *

 

GetPlayerState()

Pawn accessors.

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