FMotoSynthGrainRuntime

Windows
MacOS
Linux

References

Module

MotoSynth

Header

/Engine/Plugins/Experimental/MotoSynth/Source/MotoSynth/Public/MotoSynthEngine.h

Include

#include "MotoSynthEngine.h"

Syntax

class FMotoSynthGrainRuntime

Functions

Name Description

Public function

float

 

GenerateSample()

Generates a sample from the grain. Returns true if fading out.

Public function

void

 

Init

(
    const FGrainInitParams& InInitPara...
)

Public function Const

bool

 

IsDone()

If the grain is done.

Public function Const

bool

 

IsNearingEnd()

Returns true if the grain is nearing its end (and a new grain needs to start fading in.

Public function

void

 

SetRPM

(
    int32 InRPM
)

Updates the grain's RPM.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss