FImageOverlappedPlane::AccumulateSinglePlane

Accumulate a single tile to this plane.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderOverlappedImage.h

Include

#include "MovieRenderOverlappedImage.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MovieRenderOverlappedImage.cpp

Syntax

void AccumulateSinglePlane
(
    const TArray64< float > & InRawData,
    FIntPoint InSize,
    FIntPoint InOffset,
    float SubpixelOffsetX,
    float SubpixelOffsetY,
    FIntPoint SubRectOffset,
    FIntPoint SubRectSize,
    const TArray< float > & WeightDataX,
    const TArray< float > & WeightDataY
)

Remarks

Accumulate a single tile to this plane. The raw data will in general be smaller than the full plane. Addtionally, we are only going to be using part of the input plane because the input plane will have unused border areas. The SubRect parameters describe the area inside the source plane.

Parameters

Parameter

Description

InRawData

Raw data to accumulate

InWeightData

Mask to apply to the raw data for blending the overlapped areas.

InSize

Size of the tile. Must exactly match. InSize.X

InOffset

The (x,y) offset to the overlapped image.

SubpixelOffsetX

Subpixeoffset of the tile (in X), goes from [0,1] with 0.5 meaning it is right in the center.

SubpixelOffsetY

Subixel offset of the tile (in Y), goes from [0,1] with 0.5 meaning it is right in the center

SubRectOffset

The offset of the SubRect inside the raw data (InRawData) that actually has a weight > 0.0.

SubRectSize

The size of the SubRect inside the raw data (InRawData) that actually has a weight > 0.0.

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