FImageTileAccumulator::AccumulatePixelData

Given a rendered tile, accumulate the data to the full size image.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderTileImage.h

Include

#include "MovieRenderTileImage.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MovieRenderTileImage.cpp

Syntax

void AccumulatePixelData
(
    const FImagePixelData & InPixelData,
    int32 InTileX,
    int32 InTileY,
    FVector2D InSubpixelOffset
)

Remarks

Given a rendered tile, accumulate the data to the full size image.

Parameters

Parameter

Description

InPixelData

Raw pixel data.

InTileX

Tile index in X.

InTileY

Tile index in Y.

InSubPixelOffset

SubPixel offset, should be in the range [0,1)

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