FImageTileAccumulator::InitMemory

Allocates memory.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderTileImage.h

Include

#include "MovieRenderTileImage.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MovieRenderTileImage.cpp

Syntax

void InitMemory
(
    int InTileSizeX,
    int InTileSizeY,
    int InNumTilesX,
    int InNumTilesY,
    int InNumChannels
)

Remarks

Allocates memory.

Parameters

Parameter

Description

InTileSizeX

Horizontal tile size.

InTileSizeY

Vertical tile size.

InNumTilesX

Num horizontal tiles.

InNumTilesY

Num vertical tiles.

InNumChannels

Num Channels.

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