[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, EditAnywhere, Category="Movie Render Pipeline")
UMoviePipelineExecutorJob * Job
This is the job all of the settings should be pulled from.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, EditAnywhere, Category="Movie Render Pipeline")
UMoviePipelineExecutorJob * Job
This is the job all of the settings should be pulled from.