FilenameArguments
A set of Key/Value pairs for output filename format strings (without {}) and their values.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, EditAnywhere, Category="Movie Render Pipeline")
TMap< FString, FString > FilenameArguments
A set of Key/Value pairs for output filename format strings (without {}) and their values.
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