Module |
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Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h |
Include |
#include "MovieRenderPipelineDataTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMoviePipelineFormatArgs
Name | Description | ||
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FileMetadata |
A set of Key/Value pairs for file metadata for file formats that support metadata. |
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FilenameArguments |
A set of Key/Value pairs for output filename format strings (without {}) and their values. |
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InJob |
Which job is this for? Some settings are specific to the level sequence being rendered. |
Name | Description | |
---|---|---|
|
FMoviePipelineFormatArgs() |