float TextureSharpnessBias
Any additional texture mip map bias that should be added when rendering. Can be used to force extra sharpness. A more negative number means more likely to use a higher quality mip map.
float TextureSharpnessBias
Any additional texture mip map bias that should be added when rendering. Can be used to force extra sharpness. A more negative number means more likely to use a higher quality mip map.