RenderPassData

A mapping between render passes (such as 'FinalImage') and an array containing the files written for that shot.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadOnly, Category="Movie Pipeline")
TMap< FMoviePipelinePassIdentifier, FMoviePipelineRenderPassOutputData > RenderPassData

Remarks

A mapping between render passes (such as 'FinalImage') and an array containing the files written for that shot. Will be multiple files if using image sequences.

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